‘House of Wonders’ Exhibition by Studio Aisslinger

Werner Aisslinger, an award-winning Berlin-based product designer, has been invited to create a site-specific exhibition for the two-storey Paternoster Hall at the Pinakothek der Moderne in Munich, Germany.

The exhibition House of Wonders is devoted to a three-dimensional utopia, that portrays futuristic ideas of living, robots, and other assistive technologies, as well as design-driven progress. All of these are playfully and unpretentiously integrated in our analogue world and without greater consideration incorporated into everyday life. Digital appliances and interfaces dominate our daily lives. the euphoria surrounding these technologies will succumb to a laissez-faire attitude: present excitement about digital achievements will shift to commonplace interaction with devices, currently perceived as utopian and futuristic.

In this installation the prospective domestication of technology is already implemented in analogue homes. Life in the House of Wonders becomes a symbiosis of living and working, a collage of archetypes and high-tech objects. various products and groceries are produced self-sufficiently indoors as well as outdoors. the perpetual change of architectures, rooms, objects, and living circumstances, will be tomorrow’s continuity.

'House of Wonders' Exhibition by Studio Aisslinger

EXHIBITS OF THE HOUSE OF WONDERS

POP-UP HOUSE
A modular construction kit that allows for continuous extension, change and modification of the building. Through reconstruction the Pop-Up House adapts to individual and changing work arrangements, family structures and living conditions. Pop-Up House displays corner connectors, profiles and surfaces, that are screwed together to form rooms. The building becomes a cluster, formed by the need for space.

CAR UPCYLING
A colorful reminder of the possible further use of old cars, aesthetically refreshed in the sense of car-fashion. Upcycling is considered as a tool for prolonging the life cycle of products. after all, the CO2 footprint of a newly manufactured car is hard to justify, despite its lower fuel and energy consumption. Design here means redesigning pre-existing products taking into consideration that long lasting objects will always be more sustainable than their latest replacement.

CHAIRFARM
Genetically-optimized plants shaped by reusable metal frames into product typologies such as chairs, that can be harvested after a period of rapid growth.

ROBOTA
A friendly gardening robot that assists on the productfarming plantation.

HOMEDRONE
Household drone dressed in a hand-knitted cardigan, programmed to hang washing up.

COWORK BATH
The bathroom for working in: a room that combines well-being and coworking.

FARMING-COOKING-LANDSCAPE
Indoor-farming and cooking is part of a sofa landscape, that acts as a place of encounter for nomadic family and friends. Cooking when seated as well as harvesting home-grown herbs and plants are new components of the living room: back to the nomadic and archaic way of cooking and communicating with each other.

EQUIP
The Paternoster lifts are an incorporated warehouse that caters to a change in living arrangements in the Pop-Up House. Design objects and products can be exchanged or integrated correspondingly.

CHAMBER OF BOOKS
Books radiate coziness at the highest level. in our digital age, they are not only reading material in an old-school format, but the distinguishing marks of culture and civilisation that have become part of our dna. In the chamber of books presented here, the shelf made out of books is a self-feeding system and the book is omnipresent.

MY JUNGLE
Combined with seating modules and swings, plants producing a high amount of oxygen convey the feeling of being outdoors and create a space, which serves as an indoor retreat and allows the resident to replenish.

FLIPDOTMESSAGEWALL
The future consists in analogue interfaces for all digital data, which we receive – human beings are entities drawn to haptics. Therefore screens will soon be outdated and replaced by warm and enjoyable tactile interfaces inspired by new materials. Flip-dots are part of this return to pleasant displays, making noise while friendly clicking along.

PROJECT DATA

DATES: November 11, 2016 – September 17, 2017
LOCATION: Pinakothek der Moderne, Munich
PHOTOS: Patricia Parinejad